Who is Daniel DeMatteo - GameStop's Owner, Founder and CEO George E. Sherman?
|Who is Daniel A. DeMatteo - founder of GameStop Corp|
Who is Daniel A. DeMatteo - founder of GameStop Corp
He is Chairman for GameStop, Inc. Mr. DeMatteo is also on the board of Barnes & Noble Education, Inc.
In the past Mr. DeMatteo held the position of Executive Chairman at GameStop Corp. and Chief Operating Officer of GameStop Corp. (a subsidiary of GameStop Corp.).
How old is Daniel DeMatteo?
Daniel DeMatteo is 72, he's been the Independent Director of Barnes & Noble Education Inc since 2015. There are 3 older and 10 younger executives at Barnes & Noble Education Inc. The oldest executive at Barnes & Noble Education Inc is David Wilson, 79, who is the Independent Director.
What's Daniel DeMatteo's mailing address?
Daniel's mailing address filed with the SEC is C/O BARNES & NOBLE EDUCATION, INC., 120 MOUNTAIN VIEW BLVD, BASKING RIDGE, NJ, 07920.
What is the salary of Daniel DeMatteo?
As the Independent Director of Barnes & Noble Education Inc, the total compensation of Daniel DeMatteo at Barnes & Noble Education Inc is $210,002. There are 7 executives at Barnes & Noble Education Inc getting paid more, with Michael Huseby having the highest compensation of $3,353,960.
Daniel DeMatteo biography
Daniel A. DeMatteo serves as Independent Director of the Company. He was elected as a director in August 2015.
Mr. DeMatteo has served as Gamestop Corp.’s Director and Executive Chairman since June 2010, and previously held other roles with Gamestop, including Chief Executive Officer from August 2008 to June 2010, Vice Chairman and Chief Operating Officer from March 2005 to August 2008, and President and Chief Operating Officer of Gamestop or its predecessor companies since November 1996.
Mr. DeMatteo has served as an executive officer in the video game industry since 1988. Mr. DeMatteo brings to the Board of Directors over 25 years of experience as an executive officer, including 19 years of experience growing Gamestop and its predecessor companies into the world’s largest multichannel video game retailer.
As one of the founders of Gamestop, Mr. DeMatteo has demonstrated a record of leadership, innovation and achievement. With his experience in the roles of Executive Chairman, Vice Chairman, Chief Executive Officer, President and Chief Operating Officer, Mr. DeMatteo provides the Board of Directors a unique and valuable perspective on corporate operations, strategy and business, including his perspective on the formula for success that has brought Gamestop to its current industry-leading position.
How was GameStop founded?
In 1984, two Harvard Business School classmates — James McCurry and Gary M Kusin — founded Babbage's, a Dallas, Texas-based software retailer which was named after Charles Babbage. An early investor named Ross Perot helped them open its first store in Dallas's North Park Center. Their focus shifted to video games and Babbage's began selling Nintendo games in 1987. A year later, the company went public, and by 1991, video games helped it get around two-thirds of sales.
From 1994 to 1996, Babbage's merged with Software Etc and went on to create NeoStar Retail Group. As the companies were merged, Babbage's founder McCurry took the seat of NeoStar chairman. Kusin retained his title of President and Daniel DeMatteo remained the Software Etc President. Software Etc chairman Leonard Riggio became chairman of NeoStar's executive committee.
Soon after, Kusin resigned to start his cosmetics company and DeMatteo was promoted to Kusin's role. McCurry then became NeoStar CEO. In 1996, when DeMatteo quit, McCurry assumed the title of president and soon, the company had to file for bankruptcy.
Leonard Riggio, a founder of Software Etc and stockholder of Barnes & Noble then bought it for around $58 million. Under him, the company became Babbage's Etc. Richard 'Dick' Fontaine came on board as chief executive and DeMatteo re-entered as COO and president. Three years later, in 1999, the company launched its GameStop brand with 30 stores and a website called gamestop.com. Together, the trio — Riggio, DeMatteo and Fontaine — became known as the founders of GameStop.
Who owns GameStop now?
CEO of the Company: George Sherman
In the next few years, a series of reshuffling of titles took place as DeMatteo replaced Fontaine as CEO and J Paul Raines became the COO. In June 2010, Raines stepped into DeMatteo's shoes and became GameStop CEO. DeMatteo was named executive chairman of the company.
In 2017, Raines took a sudden long medical leave and announced his resignation on January 31, 2018. On March 4, 2018, Raines died after battling a brain tumor. DeMatteo, GameStop's executive chairman, stepped in as the interim chief executive officer.
Soon after, Michael K Mauler took the role of the CEO for a few months. He resigned in May 2018 citing “personal reasons” leaving the reins in DeMatteo's hands. Then, Shane Kim was named as interim CEO, replaced by George Sherman in March 2019.
With over 25 years of experience, Sherman's bio reads, “He received his master’s degree from Central Michigan University and served as an officer in the United States Air Force for nearly seven years. George is an active community volunteer with veteran’s causes and currently serves on the board of directors of Building Homes for Heroes, which builds mortgage-free homes catered to the unique needs of disabled veterans.”
What is GameStop - About Gamestop
GameStop Corp., a Fortune 500 company headquartered in Grapevine, Texas, is a digital-first omni-channel retailer, offering games and entertainment products in its over 5,000 stores and comprehensive e-Commerce properties across 10 countries.
GameStop, through its family of brands, offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats.
GameStop also offers fans a wide variety of POP! vinyl figures, collectibles, board games and more. Through GameStop’s unique buy-sell-trade program, gamers can trade in video game consoles, games, and accessories, as well as consumer electronics for cash or in-store credit.
The company's global family of brands include GameStop, EB Games, Micromania, ThinkGeek, and Game Informer® magazine, the world's leading print and digital video game publication.
Everything to Know about Gamestop, check out Website: Gamestop.com.
History of Gamestop
Babbage's, a small educational software retailer opens for business in Dallas, Texas.
Babbage’s acquires Software Etc., which formed Babbage’s Etc. LLC.
Babbage's Etc. was sold to Barnes & Noble, and later merges with Funco, Inc.
Funco changes name to GameStop.
GameStop revolutionizes the video game industry by launching its one-of-a-kind buy-sell-trade program.
GameStop completes the ‘GME’ IPO on the New York Stock Exchange.
GameStop spun off from Barnes & Noble.
GameStop acquires Electronics Boutique Games (EB Games), expands international footprint to become world’s largest video game retailer.
GameStop acquires Micromania, France's leading video game retailer.
GameStop launches the PowerUp Rewards customer loyalty program; secures more than 10 million members within the first year.
GameStop introduces new Digital Downloadable Content (DLC) product offering, quickly evolves into industry-wide best practice for video game titles.
Game Informer magazine introduces digital edition of the magazine.
GameStop expands digital gaming presence with launch of PC digital games offering.
Game Informer magazine becomes the largest digital magazine in the world with 3 million subscribers, and the third largest magazine with a combined circulation of nearly 8 million subscribers.
GameStop launches new Technology Brands segment with the acquisitions of Spring Mobile AT&T wireless and Simply Mac, the largest certified reseller of Apple products.
GameStop International opens first pop culture "loot" store in Australia, under the retail brand name Zing Pop Culture; expands collectibles business in all global video game stores.
GameStop acquires Geeknet, Inc., the parent company of the premier retailer of licensed video game themed merchandise – ThinkGeek.
Opened our first ThinkGeek retail store in New York City.
Introduces new 50/50 store concept in select EB Games Canada stores, dedicating 50% of retail space to video games and 50% to collectibles merchandise. Store concept would later be rolled out globally across GameStop, Micromania and EB Games Australia stores.
Game Informer magazine releases its 300ith issue, featuring Top 300 games of all time.
GameStop enters eSports space; partners with Complexity Gaming to launch the GameStop Performance Center, a state-of-the-art training center at The Star in Frisco, Texas. New center to serve as the premier public headquarters where gamers can unite and share their passions for eSports and celebrate their love for video games.
Doubles down on retail innovation by launching new GameStop Innovation Store Labs to cultivate innovative customer-centric opportunities and bring video game culture to live in every neighborhood.
Leaders of Gamestop
George E. Sherman is the chief executive officer of GameStop. He was appointed to this role in April 2019.
George brings to GameStop more than 25 years of senior management experience serving in a variety of retail leadership roles for several major retail brands like Advance Auto Parts, Best Buy, Target and Home Depot.
|George E. Sherman is the chief executive officer of GameStop. He was appointed to this role in April 2019 and Now CEO|
Prior to joining GameStop, George served as CEO of Victra, the largest exclusive authorized retailer for Verizon Wireless products and services. Before this, he served as president and interim CEO for Advance Auto Parts where he was responsible for more than 4,000 stores, merchandising, marketing, IT, supply chain and commercial sales.
George also served as president of Best Buy Services, where he led consumer services, small- and medium-business capabilities, channel partnerships and Best Buy for business. Prior to Best Buy, he ran the operations and home services divisions of Home Depot and spent 14 years with the Target Corporation in various leadership roles.
He received his master’s degree from Central Michigan University and served as an officer in the United States Air Force for nearly seven years. George is an active community volunteer with veteran’s causes and currently serves on the board of directors of Building Homes for Heroes, which builds mortgage free homes catered to the unique needs of disabled veterans.
Jim Bell serves as Executive Vice President and Chief Financial Officer for GameStop, a role he was appointed to in June of 2019.
Prior to joining GameStop, Jim served as CFO and interim CEO of Wok Holdings, Inc., the parent company of P.F. Chang’s, Pei Wei and True Food Kitchen restaurants, where he successfully designed and led the company’s overall strategic plan and omnichannel digital transformation and the successful sale of each of these brands. Previously, Jim served as EVP and CFO at RLH Corporation and President and CEO of Coldwater Creek, Inc. Earlier in his career he held senior finance roles at Harry & David Holdings, Inc. and The Gap.
Jim received his MBA from the University of Maryland and a B.S. in Economics from the U.S. Naval Academy. Following graduation, Jim served as a Naval Flight Officer leading squadron and flight operations in the U.S. Navy from 1989 to 1998.
Frank Hamlin serves as Executive Vice President and Chief Customer Officer for GameStop, a role he was appointed to in June of 2019.
As CCO, Frank is responsible for defining and driving the company’s overall customer-centric initiatives as it relates to Marketing, customer loyalty, the omnichannel business, strategy and innovation. He previously served as GameStop’s Chief Marketing Officer, where he oversaw all aspects of strategic marketing, as well as leading cross-functional teams in delivering consumer- and brand-centric strategies, pursuing new business opportunities, and driving new customer acquisitions and brand affinity programs to help make video game culture come to life in every neighborhood. Frank brings more than 25 years in retail marketing, strategy, customer loyalty and e-commerce expertise to GameStop.
Frank returned to GameStop in 2018, after having served as CMO from 2014 to 2016. In the interim, he was Executive Vice President and CMO for Tailored Brands, the parent of Men’s Wearhouse, Jos. A Bank, and Joseph Abboud, among others.
Prior to GameStop, Frank served in Marketing and Operations leadership roles for other notable organizations, including Guitar Center, E-Miles, LLC, H.E. Butt Grocery, and Brierley & Partners to name a few.
Frank is an avid music hobbyist, and presently serves on the Board of Directors of Tuesday Morning, a public upscale retailer that specializes in name-brand closeout merchandise.
What is the net worth of GameStop?
Before we get to the income and net worth of GameStop, isn't it ironic that a company incurring losses as high as $275 million in the last 12 months suddenly went through a steep rise? According to Celebrity Net Worth, one year ago a single share of GME would cost a little under $4 and in 2021, it costs approximately $324.28!
In 2019, when Sherman came on board, he was given 2.3 million shares worth $23 million. A year later, its value dropped to around $7 million after the share price trickled to an all-time low of around $3. Currently, Sherman's shares are worth a whopping $745 million!
Here's a list of people who own major shares and how much it is worth now:
Owns 2.3 million shares. Formerly worth $7 million. Currently worth $745 million.
(Former CFO from 2010 to 2019)
Owns 534,000 shares. Formerly worth $1.6 million. Currently worth $173 million.
Owns 511,000 shares. Formerly worth $1.5 million. Currently worth $165 million.
(Chief Merchandising Officer)
Owns 507,000 shares. Formerly worth $1 million. Currently worth $123 million.
Paid around $56,000 to build a stake of 50,000 shares. Currently worth $16 million.
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